Want to experience a real life financial board game? Just like monopoly, this game will let you control your financial life and lead you to better life or poor life!!
From Wikipedia, the free encyclopedia
Designer(s) | Robert Kiyosaki |
---|---|
Players | 2-6 |
Age range | any |
Setup time | 10–30 minutes |
Playing time | 1–3 hours |
Random chance | Medium |
Skill(s) required | Strategic thought |
There are two stages to the game. In the first, "the rat race", the player aims to raise his or her character's passive income level to where it exceeds the character's expenses. The winner is determined in the second stage, "the fast track". To win, a player must get his or her character to buy their "dream" or accumulate an additional $50,000 in monthly cash flow.
In place of “score cards”, there are financial statements. The game requires the players to fill out their own financial statements so that they can see more clearly what is happening with their money. It generally shows how assets generate income and demonstrates that liabilities and 'doodads' are expenses.
Robert Kiyosaki also designed two other Cashflow games: a children's version called Cashflow for Kids, and a follow-up game to Cashflow 101 for more advanced players, which he released as Cashflow 202.
Kiyosaki also designed electronic versions of Cashflow 101 and Cashflow 202 called "Cashflow The E-Game" for Microsoft Windows and Macintosh operating systems. Currently, these games are compatible with Mac OS X Snow Leopard and Windows 7.
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